Iddo Adar

Game Developer

I build and maintain games that scale — from prototype to live-ops
Unity · C# · Game Systems · Tools & Pipelines
Get In TouchEmail ✉Linked In ↗CV ↓
About Me
I'm a game developer with 15+ years of experience building games and interactive software. I work primarily with C# and Unity, across systems, gameplay, tools, UI and architecture.

What I do

Gameplay &
Systems Design
Design and implement the core systems a game runs on, or maintain existing ones.
‍
Mechanics, progression, animations, AI — whatever the game needs.
Client Architecture &
Technical Leadership
Own the client's technical foundation and lead the people building on it.

Working with the team to shape standards that matter and are easy to keep.
Tooling &
Pipelines
Build tools and pipelines that let non-programmers move fast — built with real care for usability and longevity.
Shipping &
Live Games
Take a product from prototype to a live, evolving service — updates, patches, and everything that comes with supporting real players.

Portfolio

2023 - 2026
Technical Leadership • Client Architecture • C# • Unity
2017 - 2021
Features • Tooling • Unity • Flash • 10M Downloads
2019 - 2020
Client Architecture • Unity • C#
2015 - 2016
Flash • Tools • Content Pipeline
2014 - 2015
Flash • Scripting • Effects
2009 - 2010
Flash • Web App • Mini-Games

Personal Projects & Prototypes

Game Design • Audio • Unity • C#
3D • Game Design • Unity • C#
Physics • Character Controller • Unity • C#
Procedural Tools • Rhythm • MIDI • Unity • C#
Prototyping • Gameplay • Unity • C#
Let's Talk!

If something here resonates, I'd love to hear from you

Email ✉Linked In ↗CV ↓